skerry
0.1.2a rock the sea forgot to cover

hollow's grammar at sea: rare small isles in every ocean, one to a cell of twenty chunks by twenty and a dozen blocks across at most. each is one of five kinds, so sighting one from a deck means something. the bare rock, stone and cobble with moss where it stays wet and seagrass in the shallows, is the common one; the others are dressings of it.
a calcite-streaked rookery where seabirds nest — an entity tag says who roosts, empty today, gull's the day gull exists. a hermit's stilt hut with a bed, a fire, and a barrel holding a journal, a rod and some kelp: nobody home, and the hut is yours for the night. a lighthouse ruin, a stone tower with its seaward half fallen and an empty lamp room at the top — seamark's lamp fits the seat exactly, and relighting it is your act, never worldgen's. and a gravel seal colony that fills with three to five hauled-out seals when seal is home, read by id, no dependency.
vanilla textures only; nothing here needed a new pixel. no loot but the hermit's. the rock is code, the hut and the ruin are templates built with hollow's own nbt writer, and every one of them is reproducible from the repo.

