ford
1.0.3rivers get crossing places

worldgen lays shallows over gravel and coarse dirt where a river wants to be crossed, and the herds funnel across them exactly as herds do. natural sand and dirt shallows read as fords too, so half the crossings on your map were already there before the mod arrived.
the stepping stone is the player's half: place it on the water off the face you clicked, and the crossing is yours. with current home, the flow slackens between the stones — the water stops shoving you off mid-river. no bridges, no locate command, no hud: a ford is found by eye, by trail and by traffic, the same as it ever was.


